The sky-vault has forgotten its flame. Guide Nox through the turning ruin, gather its three wandering embers, and wake the lantern before the last bell fades.
WASD WalkQE Turn viewSpace Interact
The mechanism rests
Paused
Nox's field notes
How to turn a ruin
WASDArrowsWalk
Nox cannot jump. Paths matter.
QERotate
Turn the diorama to reveal what stone conceals.
SpaceEnterInteract
Use brass mechanisms and the final shrine.
PEscPause
The vault waits for you.
The final bell remembers
Lantern restored
Nox gives the flame a name, and somewhere far below, a sleeping city dreams of morning.